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Magic: The Gathering
so I think that my myr deck is now complete if I can do this almost every time I play :side:
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and for the blue deck . the \"quest for ula's temple\" + leviathans tactic is good :laugh: ... if you're lucky and you have a LOT of leviathans.. but it's a bit weak. unless you find the quest in your first hand it's really easy to counter and I don't think you'd put counterspell remove soul and negate in a fat leviathan deck :huh: , because if you use them it means that you have a lot of mana left after casting creature spells, wich I doubt. So I think you need a good pair of small and cheap creature backup, and sky ruin dragon isn't exactly what I call cheap. what you need is basically some thing like a wall of air or a horned turtle wich can enter in the first turns and keep your ass safe until you gather enough mana for the fatties. :lol:King Pete wrote:
I suggest you to use something more than a fire ball whit infinite mana. you could try a comet storm... more effective and more spectacular... because you can crush all of your enemy's army at the same time you are annihilating his life pointscool. i am planning on somthing like that using the infinte mana combo with the myr and a fireball. i have a blue deck thats nearly complete, i just need one more quest for ula's temple and a couple of sky ruin drakes. works really well, but i'm having to cast my stormtide leviathans, and i shouldn't have to do that with the way the deck runs
but the best ass saver is the uber epic fog bank... but it's almost unfindable so I can't suggest it.
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i have a playset of leviathans, and a playset of harbor serpents. i currently run 2 quests, but i need a third cos i'm not pulling it in time. i do have a playset of forsee, preordain and augury owls, so i can keep creatures on top of my deck. augury owl is a cheap creature to help me survive, and a playset of cancels in there guarantees that my quest will land. i only need the drakes for flying defence, cos that's the only fault with the deck at the minute. i already have 2 in there but again, i aren't pulling them when i need them. the deck is really good, but rather complex. if it goes right, the best i've done is a leviathan on turn 4.
so it's almost perfect... the only two decks that could give a problem are a B/W counter made with the old editions. or a shooter that kills you at the fifth turn :silly:... no seriously a friend of mine has the shooter... and I have the counter. and a tactic like that is frightening but not unbeatable. but for any other deck it's one of the best tactics I saw.
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